Honey Thief

The concept of this design is a map of a new level. The player is the bear. He goes to the planet of the bees to steal their honey.  I wanted to show the layout of the world.



The concept is to find 4 symbols and put them into the cube and return home. There will be a device to help the player find their current location and the destinations for his missions.



In the evening

The concept of this level is a subway station. The main mission in the game is to find the antidote and escape from the station.   I wanted to show how each mission is connected.