RPG props

 
I did the modeling and mapping for a PC RPG.
These models were placed in the dungeon where the combat occurred. Using various colors I made all the structures work in harmony together. I also designed the cliffs, leaves, flowers, crystals and wood.
 
(Webzen, Project : Mu)
I used 3D Max, Adobe Photoshop.

 

 

 

FPS props

 
I did the modeling and mapping for a PC first-person shooter game.
These modelings were the places and cities were the combat occurred.
 
(Webzen, Project: Huxley)
 
I used 3D Max, Maya, Adobe Photoshop, Zbrush and Unreal Engine.

 

 

FPS props

The apartments based on concept art about the fantasy world. 
I did the modeling and mapping. 
(Webzen, Project : Huxley)
2309 * 1 / 1965 * 2 / 121 *2 / 110 * 8
This bank building was designed to smoothly handle 30 transactions while customers exchange money with one another.
The bridge was designed as a connection between two areas of a game for players.